Adding materials and lighting
indoor level » Devlog
![](https://img.itch.zone/aW1hZ2UvMTY5MTI0OS85OTYyNjY3LnBuZw==/x200/F3ax5K.png)
![](https://img.itch.zone/aW1hZ2UvMTY5MTI0OS85OTYyNjY4LnBuZw==/x200/EGqZjX.png)
![](https://img.itch.zone/aW1hZ2UvMTY5MTI0OS85OTYyNjcwLnBuZw==/x200/mkXkJb.png)
Hey friends! Today I added in some neat features to the game to make it stand out more! First thing I wanted to go over is I added in textures for flooring, walls, and etc. I also made a open door building with some creepy vibed lighting for you to investigate and explore. As a non major for game design, I tried my best to grasp a basic understanding to at least apply textures into unreal 5 while building this and I think I got at least the concept and idea of it.
indoor level
Status | In development |
Author | Kain Luong |
More posts
- Map edits and purpose to player drivesOct 02, 2022
- Stretch GoalsSep 22, 2022
- New Map and detailsSep 18, 2022
- New LevelSep 11, 2022